Competitions and Contests

What is a Competition in CompetitionLabs?

A Competition is a collection of Contests, or Tournament players can participate in. To compete, a player needs to earn points, with top-ranked players receiving rewards or prizes. Competitions can include as many or as few Contests and rounds as required. Contests can be configured to allow entrants to progress between multiple rounds. 

Competition examples

There are a huge amount of different Competition formats available to choose from, all without requiring coding on your end. 

Here are some of the competitions you can create with CompetitionLabs:

  • Multiple time-based competitions with configurable start and end times
  • Single contest and multi-contest competitions with various Scoring types (Highscore, best rounds, etc)
  • Monthly retention promotion, in which participants compete in weekly challenges
  • Track performance for individual contests as well as globally for a competition (For example, a weekly contest that runs across a season)

Competitions section

The Competitions section in the CompetitionLabs application has five sub-menus.

+ New Competition

Here you can create a new Competition or Clone an already existing one


All the new created Competitions, Competitions with Contests, cloned Competitions that are in Ready state are shown here 


You can find all the Competitions that were automatically started or manually started and are in Active state


This field stores all the cancelled competitions that


When Competitions and Contests are Finished, they move moved to this submenu

What is a Contest in CompetitionLabs?

A Contest in CompetitionLabs is a single promotion. A Contest can take many forms, such as Leader-board Rankings, Leagues, Points targets, Achievements, Objectives, and Events.

Contest examples

Examples for Contest Types that you can set up and run within CompetitionLabs:

  • Progressive points race / Leader-board Ranking:  All participants compete for a set period, accumulating as many points as possible;
  • Fixed target points Chase: Participants accumulate points against a fixed target;
  • Objectives / Achievements: Participants full fill specific product events objectives, e.g. Placed first bet, finished in the top 10.